Sergeant Gobbypants
Medium humanoid (goblinoid), lawful evil
Armor Class 19 (splint, shield)
Hit Points 18 (3d8+4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (0) | 10 (0) | 9 (-1) |
Senses darkvision 60 ft.
Languages Common, Goblin
Challenge 1 (200 XP)
Special Equipment. The Sergeant has a potion of healing and two vials of antitoxin
Martial Advantage. Once per turn, the Sergeant can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 ft. of an ally of the Sergeant that isn’t incapacitated.
Actions
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.