Medium humanoid (human), lawful evil

Armor Class 14

Hit Points 33 (6d8 + 6)

Speed 45 ft.

STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 13 (+1) 10 (+0) 12 (+1) 10 (+0)

Skills Acrobatics +5

Senses passive Perception 11

Languages Auran, Common

Challenge 2 (450 XP)

Spellcasting. The hurricane is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). It knows the following sorcerer spells (an asterisked spell appears in this appendix):

Cantrips (at will): blade ward, gust*, light, prestidigitation

1st level (4 slots): feather fall, jump, thunderwave

2nd level (2 slots): gust of wind

Unarmored Defense. While the hurricane is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Unarmored Movement. While the hurricane is wearing no armor and wielding no shield, its walking speed increases by 15 feet (included in its speed).

Actions

Multiattack. The hurricane makes two melee attacks.

Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Reactions

Deflect Missiles. When the hurricane is hit by a ranged weapon attack, it reduces the damage from the attack by 1d10 + 9. If the damage is reduced to 0, the hurricane can catch the missile if it is small enough to hold in one hand and the hurricane has at least one hand free.

Skilled Howling Hatred initiates learn to imitate the cycling patterns of the fiercest storms. Becoming hurricanes, they dedicate their bodies and minds to the world’s destruction.